Your goal: do not lose the squad to one repeated mistake
Switching to another soldier gives you another decision after the controlled soldier falls. That advantage disappears quickly if the whole squad stands in the same exposed lane. Think about the next piece of cover, a fallback position and your objective entrance together. A useful position lets you change direction as well as see the enemy.
Beginner guidance for squad play. Rally-point construction requires a suitable engineer and access to the build option. Check the current interface for placement restrictions and available structures.
Six decisions for your first push
- Locate the active objective and your team’s direction on the map. Do not abandon the objective to chase a distant fight.
- Choose a side approach or solid cover before moving the squad across an open lane. Check where soldiers you are not controlling have stopped.
- If you have an engineer, find the rally-point option in the build menu. Look for a permitted position outside direct enemy fire.
- Judge more than distance to the objective. Leave a clear exit and walking route for teammates who spawn there; do not block a doorway with structures.
- Mark a threatening vehicle or direction before joining the push. Recheck whether the information is still current.
- When the objective changes or the rally is lost, reassess the approach and support position instead of continuing the old plan.
Rally point and approach diagram
The shortest line is not always the best route. This example considers a clear exit and a second approach together.
- Rally point: a support position away from the firing lane, with a clear exit.
- Cover: a place for the squad to wait before moving.
- Active objective: the area your push needs to reach.
- Alternative route: reconsider it if the main entrance is covered.
Choose according to the situation
| Situation | Choice | Reason |
|---|---|---|
| Main entrance under constant fire | Try a supported side approach. | Avoid repeating the same squad loss at one doorway. |
| Rally exists but exit is poor | Observe spawning soldiers and reassess placement. | Proximity alone does not make it useful. |
| Objective changes hands | Check the new target and team distribution. | The old support position may face the wrong direction. |
Example: two soldiers lost at the same doorway
It is tempting to switch to the third soldier and aim at the same spot. Instead, check the remaining squad, regroup behind solid cover and identify the firing angle. Look for another entrance. A side approach may work while teammates apply pressure from the front; alone, wait for support rather than feed the same engagement. Measure success by soldiers reaching the objective, not only your score.
Habits that hold you back
- Peeking the same exposed spot after each soldier switch.
- Choosing a rally only by distance and forgetting its exit.
- Staying in the old fight after the objective moves.
- Charging alone without checking your team’s position.
A drill for your next three matches
- In match one, identify two approaches to the objective.
- In match two, build a rally with an eligible engineer and observe the exit.
- In match three, deliberately reassess your route after the first loss.
- After each match, write one sentence about the entrance or cover you will try next.
Enlisted tips: common questions
Looking for Enlisted cheats? Where should you start?
This guide covers normal mechanics: squad switching, cover and rally points. It offers no aimbot or account-advantage software. A useful learning shortcut is to identify one repeated mistake and correct it next match.
Is the closest rally point always best?
No. Exposure, blocked exits and a poor approach can erase the benefit of proximity. Judge it alongside team movement and the game’s allowed placement area.
Sources & product information
- Enlisted — About the game
- Enlisted — Combat Notes: Rally points
- Enlisted — Making Enlisted a Better Place №1
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